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15 October 2004 @ 05:57 pm
Old artwork dragged into the sun...  
Okay, so waaaaaaay back when I first started watching Fullmetal Alchemist, I did a silly little doodle of Ed

I found it today and dragged it into photoshop to see if I could clean it up a bit and actually make it look like Ed @_< The lines would not clean up for me (I'd probably have to trace it to a new paper and start over...) So I just got rid of the lines (except for the face) and did only color XD Well...

Odd, yet interesting... At least I think so. My Edo just thinks it's odd :P
riyuen on October 15th, 2004 08:21 pm (UTC)
Very cute picture - I like how you've carried the concept of dog-ifying Ed to the automail as well. Can you imagine Winry making that? *snickers*

Um. First of all, no offense intended, but it's not hard to clean up pictures, particularly when they have very defined sharp lines like in your doodle. Your image cleaned:


Three minutes tops in photoshop - levels and the magic wand are your friends. It would look even more cleanly cut if the levels were applied on a higher res. image.

And some criticism. I'm not going to mince words, but I don't intend any offense either.

The lineless colouring isn't too bad, but everything has to be defined more. Right now it all looks terribly fuzzy. Going in with a smaller brush, and adding more detailed shadowing/highlighting will make it look much tighter, as well as cleaning up the edges of your colouring (particularly the sleeves).

The actual colours you've chosen however, look terribly washed out, and dirty. It looks like you've shaded in most areas with simply pure black or white, which gives that dirty look, rather then when you shade with tones. Skin should not be that yellow - it makes Ed look jaundiced, especially since your light source has no tint either. There's also no sense of texture to the image - Ed's skin looks the same texture as his clothes and his automail. The automail in particular should have quite bright highlights to give the feeling of a metallic surface.

And if you're going to go lineless, go all the way - leaving just his face makes it stick out oddly, and look like a flat printout of his features have been pasted onto a balloon or something. The faded out grey lines also add to the dirty feeling of the colouring - tinting them a similar colour to the skin might help them blend in a bit more rather then fading the opacity.
Wiccat: Cheetah Envy (rootoftheoracle)wiccat on October 15th, 2004 09:28 pm (UTC)
I don't mind criticism, in fact I welcome it. I've never taken an art class, so any help and advice is appreciated.

To be honest, I know nothing of how to work photoshop ^_^;; One of my friends only recently started showing me how to do some things in it, so I'm still really sucking XD

And I wasn't kidding when I said I was colorblind. I'm partially colorblind so I have a hard time distinguishing colors that are silimar to each other, like yellows for Ed's face XD So basically, I'm inexperienced with color as well =_=

So if you have any advice how to do texture and colors in photoshop, I'm all ears! Otherwise, I think I'll just stick with pencil and paper XD Digital art is too hard and confusing
riyuen on October 17th, 2004 06:49 am (UTC)
^^; Any new media is hard and confusing I would imagine - but the jump to digital in particular can be really. But there are a lot of advantages to it - when I draw "traditionally" now, I curse that there is no undo button in real life.

Whoa. So did not read that comment that you were colour blind - that clarifies some of your colour choices there. If you're colour blind, I would advise basing your colours off a photo - like looking at a photo, and comparing the colours you pick, or using a colour picker even. (Although photos are usually made of a couple million colours that look like one colour, only your colour picker will pick up on the million ones, so you'll still run into trouble but.) Or you could pick your colours from images from the 'net I suppose, and save the colours as swatches. And skin colour is definitely NOT yellow - it should be a kind of beige. Slide your colour picker further down to the red side of things, and pick a fairly non-saturated light shade. But again, trouble with the colour blindness. Or you could go to one of those oekaki boards, with the automatic pallets and pick your colours from those- they usually have a skin pallet available.

Or you could simply CG in monotones or B&W.

So if you have any advice how to do texture and colors in photoshop, I'm all ears!

There's no miraculous way, I'm afraid - well, there are plenty of tutorials on how to render things through filters and channels, so they look 3D, but for this kind of colouring, you pick your colours and you put them down, vary your opacities, paint over again, etc. Texture comes with the areas you put the colours in. Example: On Ed's braid you've used some fairly choppy strokes - going in with a smaller brush and detailing some finer hair will make the braid look less stiff, and more like..well hair.